![]() You tap the arrow to change its direction and then when you continue swiping down, the astronauts will head in the direction the arrow sends them. The primary way to control them is through the arrow tiles. You swipe down to move time forward and swipe up to rewind it. The first ten levels of the game ease you into things very gently. Each of the sixty puzzles has you leading one, two, or three colored astronauts around a floating path to their corresponding exits. The game takes you through four different planets of fifteen levels each, with new mechanics gradually getting added. Causality also allows - perhaps even demands - the use of trial and error. ![]() Not only did it have an undo button, but it automatically rewinded for you if you accidentally killed off a bird. That’s one of the major reasons I was so drawn to Snakebird. I like to be able to mess around as much as I want without being penalized, without being forced to waste my time starting over and catching up again to where I was if I screw up.
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